Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6184965
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T01:37:50+00:00 2026-05-24T01:37:50+00:00

I have my struct: struct a { int x; float f; double d; char

  • 0

I have my struct:

struct a
{
  int    x;
  float  f;
  double d;
  char   c;
  char   s[50];
};

and I wish append each time into my timer schedule into a binary file.

// declaration
std::ofstream outFile;

// constructor:
outFile.open( "save.dat", ios::app );

// tick:
outFile << a << endl;

but inside the save.dat appears only this:

0C3A0000..0C3A0000..0C3A0000..0C3A0000..0C3A0000..0C3A0000..0C3A0000..0C3A0000..0C3A0000..

thanks in advance

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T01:37:51+00:00Added an answer on May 24, 2026 at 1:37 am

    What you’re currently doing is writing the address of the struct definition.
    What you want to do is use ostream::write

    outfile.write(reinterpret_cast<char*>(&myStruct), sizeof(a));
    

    This will work as long as your struct is a POD (Plain Old Data) type (which your example is). POD type means that all members are of fixed size.

    If you on the other hand have variable sized members then you would need to write out each member one by one.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have this code struct Student { char name[48]; float grade; int marks[10,5]; char
I have the following struct: struct Records { int Number; char Name[20]; float Salary;
struct Message { char type; double idNum; char *Time; char *asset; bool BS; float
I have a struct struct Packet { int senderId; int sequenceNumber; char data[MaxDataSize]; char*
Question 1 I have a struct like, struct foo { int a; char c;
I have a typedef boost::variant<int, float, double, long, bool, std::string, boost::posix_time::ptime> variant which I
I have the following variant from the boost lib: typedef boost::variant<int, float, double, long,
I have a struct like this: typedef struct { int sizes[3]; float **vals[3]; //
If I have the following: typedef struct _MY_STRUCT { int a; float b; }
I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.