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Home/ Questions/Q 6361131
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T23:44:11+00:00 2026-05-24T23:44:11+00:00

I have no idea why, but when I start my app, I have from

  • 0

I have no idea why, but when I start my app, I have from the beginning 2 “Back”-possibilities in my navigator.

So here is my code:

#import "AnAppDelegate.h"
#import "LoginViewController.h"
#import "MainScreenViewController.h"
#import "AdminViewController.h"
#import "Three20/Three20.h"


@implementation AnAppDelegate

@synthesize window = _window;

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{

    [self.window makeKeyAndVisible];

    TTNavigator* navigator = [TTNavigator navigator];
    navigator.persistenceMode = TTNavigatorPersistenceModeAll;
    TTURLMap* map = navigator.URLMap;
    [map from:@"*" toViewController:[TTWebController class]];
    [map from:@"tt://launcher/" toViewController:
    [AdminViewController class]];

    if (![navigator restoreViewControllers]) {
        [navigator openURLAction:
         [TTURLAction actionWithURLPath:@"tt://launcher"]];
    }

    return YES;
}

- (BOOL)application:(UIApplication*)application handleOpenURL:(NSURL*)URL {
    [[TTNavigator navigator] openURLAction:[TTURLAction actionWithURLPath:URL.absoluteString]];
    return YES;
}



- (void)applicationWillResignActive:(UIApplication *)application
{
    /*
     Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
     Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
     */
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
    /*
     Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
     If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
     */
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
    /*
     Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
     */
}

- (void)applicationDidBecomeActive:(UIApplication *)application
{
    /*
     Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
     */
}

- (void)applicationWillTerminate:(UIApplication *)application
{
    /*
     Called when the application is about to terminate.
     Save data if appropriate.
     See also applicationDidEnterBackground:.
     */
}

- (void)dealloc
{
    [_window release];
    [super dealloc];
}


@end

It’s no matter which View I try to add here:

[map from:@"tt://launcher/" toViewController:
[AdminViewController class]];

Every view, even a complete empty one, reference 2 times “back” to itself from the start of my app.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T23:44:12+00:00Added an answer on May 24, 2026 at 11:44 pm

    Found it after a total working time of 2 hours for this bug…

    Instead

    [map from:@"tt://launcher/" toViewController:
    

    [AdminViewController class]];

    it should be

    [map from:@"tt://launcher/" toSharedViewController:
    

    [AdminViewController class]];

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