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Home/ Questions/Q 6472345
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T06:19:59+00:00 2026-05-25T06:19:59+00:00

I have NSLog-ed the remaining memory in a timer repeating after 1 second. It

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I have NSLog-ed the remaining memory in a timer repeating after 1 second. It just print the remaining memory.

The runtime requirement app is around 20 MB max. Log shows free memory 90 MB+ when I launch the app.

There is a tabBar in which one of the Tabs is having a Google Mapkit’s Map.
Once the application comes in working state, RAM – 80 MB.

When I scroll through the zoomed map- BOOM!!! “applicationDidReceiveMemoryWarning” logger still shows free memory counter around 75-80 MB.

This is causing my other views data to be released.

Anyways..even if the RAM is available and when app doesn’t crash.. panning in Map drastically reduce the RAM to 3-4 MBs from 70-80 MB. With this case, if app claims for memory – lets say for a captured image – BOOM Again!!! “applicationDidReceiveMemoryWarning”

Anyone have experienced this before…?? any helpful comments..?

if you’ve not experienced this – just try it out with Apple’s weather map sample app or the Native Maps Application on ur phone!! – to see how map eats up runtime memory when we pan a zoomed map…!!

Regards,

SamFisher

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  1. Editorial Team
    Editorial Team
    2026-05-25T06:20:00+00:00Added an answer on May 25, 2026 at 6:20 am

    That’s how it’s supposed to work. Memory is there to be used. Any that is not used is being wasted. As long as you have no memory leaks and you’re unloading/reloading your views and caches correctly, there is no problem here.

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