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Home/ Questions/Q 426173
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T19:27:11+00:00 2026-05-12T19:27:11+00:00

I have one app, a UIImage* . I’m painting the image twice: Once in

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I have one app, a UIImage*.

I’m painting the image twice:

Once in a table cell, which I’m drawing manually for performance reasons, so it’s getting pained with [image drawInRect:CGRect..];

The 2nd time it’s in a UIImageView.

The image is approx 3x the size of the rect I’m painting in.
Both the UIImageView frame and the passed rect are the exact same dimension.
The UIImageView is set to scale to fill.

When painting with drawInRect I get a nicely scaled image.
When it gets painted by the UIImageView within a XIB, it gets scaled horribly (pixelated, doesn’t look good).

I guess there is a way to apply a scaling filter, but I don’t set it before calling drawInRect, and there’s no option to set it for the UIImageView in IB.

What do I have to do to get the same nice picture in the UIImageView?

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  1. Editorial Team
    Editorial Team
    2026-05-12T19:27:11+00:00Added an answer on May 12, 2026 at 7:27 pm

    I just found this link, which is full of interesting information about manipulating image display — I’m not sure if any of it will help you, but it can’t hurt…

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