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Home/ Questions/Q 8688185
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T23:17:47+00:00 2026-06-12T23:17:47+00:00

I have one CCSprite object. I start two actions. CCRotateBy , and CCScaleTo .

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I have one CCSprite object. I start two actions. CCRotateBy, and CCScaleTo. I need to set different anchor points for these actions. How can i do that if mySprite.anchorPoint = ccp(0.5f,0);changes the anchor point for both animations?

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  1. Editorial Team
    Editorial Team
    2026-06-12T23:17:48+00:00Added an answer on June 12, 2026 at 11:17 pm

    Add your CCSprite as child of a CCNode. The CCNode will act as the additional anchorPoint.

    Assuming you want to rotate the sprite around a center point in a circular motion, you would:

    • offset the sprite from CCNode parent (radius)
    • run the rotate action on the CCNode (sprite will rotate in circle around CCNode position)
    • run scale action on CCSprite (adjust sprite’s anchorPoint as needed)

    Depending on what exactly you need the setup will be slightly different, and I’m guessing not all variations are possible.

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