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Home/ Questions/Q 7751127
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T11:28:05+00:00 2026-06-01T11:28:05+00:00

I have problem with function checking collision. No matter what I do it throws

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I have problem with function checking collision. No matter what I do it throws NoSuchElementException. Here it is:

public boolean isColliding(Pixel a) {
    if((a.x + a.size/2 <= x - size/2 &&
        a.x - a.size/2 >= x - size/2 ||
         a.x + a.size/2 <= x + size/2 &&
          a.x - a.size/2 >= x + size/2) &&
      (a.y + a.size/2 <= y - size/2 &&
        a.y - a.size/2 >= y - size/2 ||
         a.y + a.size/2 <= y + size/2 &&
          a.y - a.size/2 >= y + size/2) 
            ) { return true; } else { return false; }
}

Here is whole code:

Main.java

Particle.java

ParticleHandler.java

Pixel.java

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T11:28:07+00:00Added an answer on June 1, 2026 at 11:28 am

    Here’s ya problem (Main.java):

    for(Iterator<Pixel> iterator2 = pixel.iterator(); iterator2.hasNext();){
        if( iterator != iterator2 ){
            licz.field(iterator2.next());
            try{ 
                if( px.isColliding(iterator2.next())) { temporary++; } 
            } catch(Exception e) { }
        }
    }
    

    iterator2.next() is called inside a loop without hasNext() check.

    Also this:

    if(damnLongCondition) { return true; } else { return false; }
    

    Can (and should) be reduced to:

    return damnLongCondition;
    
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