Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8391477
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 9, 20262026-06-09T19:16:24+00:00 2026-06-09T19:16:24+00:00

I have problem with running build_native.sh in android cocos2d-x project. it turns out to

  • 0

I have problem with running build_native.sh in android cocos2d-x project. it turns out to be some linking problem. the cpp files that I created are not compiled and so become undefined reference.

here’s the error :

SoybeanServer-2:android soybeansoft$ ./build_native.sh 
Using prebuilt externals
make: Entering directory `/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android'
SharedLibrary  : libgame.so
./obj/local/armeabi/objs/game_shared/__/__/Classes/AppDelegate.o: In function `AppDelegate::applicationDidFinishLaunching()':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/AppDelegate.cpp:111: undefined reference to `MainMenu::scene()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld::okButtonCallback(cocos2d::CCObject*)':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:179: undefined reference to `Logic::select()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld::newQuiz()':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:172: undefined reference to `Logic::getCurrentQuiz()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:173: undefined reference to `Logic::getCurrentQuiz()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld::swipeRight()':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:151: undefined reference to `Logic::nextImage()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld::swipeLeft()':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:145: undefined reference to `Logic::previousImage()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `~HelloWorld':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:16: undefined reference to `Logic::unregisterEventHandler()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:30: undefined reference to `LogicEvent::~LogicEvent()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:16: undefined reference to `Logic::unregisterEventHandler()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:30: undefined reference to `LogicEvent::~LogicEvent()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:9: undefined reference to `Logic::Logic()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:9: undefined reference to `Logic::Logic()'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld::imageChanged()':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:161: undefined reference to `Logic::getCurrentImage()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:162: undefined reference to `MemeImage::setImage(char const*)'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o: In function `HelloWorld::init()':
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:83: undefined reference to `MemeImage::MemeImage()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:90: undefined reference to `Logic::init(float)'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:91: undefined reference to `Logic::registerEventHandler(LogicEvent*)'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:93: undefined reference to `Logic::getCurrentQuiz()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:94: undefined reference to `Logic::getCurrentQuiz()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:96: undefined reference to `Logic::getCurrentQuiz()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:102: undefined reference to `Logic::getCurrentImage()'
/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android/jni/../../Classes/HelloWorldScene.cpp:103: undefined reference to `MemeImage::setImage(char const*)'
./obj/local/armeabi/objs/game_shared/__/__/Classes/HelloWorldScene.o:(.data.rel.ro+0x1d0): undefined reference to `typeinfo for LogicEvent'
collect2: ld returned 1 exit status
make: *** [obj/local/armeabi/libgame.so] Error 1
make: Leaving directory `/Users/soybeansoft/devs/cocos2d-x_1.0/MemeQuiz/android'
SoybeanServer-2:android soybeansoft$ 

some people say that I need to list all the cpp files i created in Android.mk file in the Classes folder. But after I look out at the Classes folder, there’s no Android.mk there.
so how should I list the .cpp files now?

Update :

I know that there’s android.mk file in jni folder. but even if I list all my game cpp file there , the cpp still not compiled in the build_native process. So I really have no idea how to list my cpp files.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-09T19:16:26+00:00Added an answer on June 9, 2026 at 7:16 pm

    android.mk file will be in the jni folder of the eclipse project. Look over there.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the problem running executable .jar file. I've created a project which contains
I have a problem in running a new project which I downloaded from github.
The Problem: In have a process that builds our executable. Before running the build
I have a problem running my jsp pages. My jsp pages has reference to
I have a problem running an insert query via C# OleDbCommand to an Access
I'm a beginner with jdbc ... I have a problem running this code :
I have a problem with running jquery: <!DOCTYPE html> <html> <head> <meta http-equiv=Content-Type content=text/html;
I have a problem with Log4Net. Running C# .Net 2.0 Log4Net Ver. Not Sure.
i have a problem with the compression of attachments in Apache Couchdb 1.2.0 running
i have a problem with below's code, onProgressUpdate is not running ... however the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.