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Home/ Questions/Q 6607455
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T19:30:19+00:00 2026-05-25T19:30:19+00:00

I have read that using command pattern is one of the most popular ways

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I have read that using command pattern is one of the most popular ways to accomplish do/undo functionality. In fact, I have seen that it’s possible to stack a bunch of actions and reverse them in order to reach a given state. However, I’m not quite sure how that can be done in Python and most of the tutorials I have read, dabble into concepts but don’t show an actual implementation in Python.

Does anyone know how do/undo functionality work in Python?

For reference, this is my (naive and probably ridden with errors) code:

# command
class DrawCommand:
    def __init__(self, draw, point1, point2):
        self.draw = draw
        self.point1 = point1
        self.point2 = point2
    def execute_drawing(self):
        self.draw.execute(self.point1, self.point2)
    def execute_undrawing(self):
        self.draw.unexecute(self.point1, self.point2)
# invoker
class InvokeDrawALine:
    def command(self, command):
        self.command = command
    def click_to_draw(self):
        self.command.execute_drawing()
    def undo(self):
        self.command.execute_undrawing()
# receiver
class DrawALine:
    def execute(self, point1, point2):
        print("Draw a line from {} to {}".format(point1, point2))
    def unexecute(self, point1, point2):
        print("Erase a line from {} to {}".format(point1, point2))

instantiating as follows:

invoke_draw = InvokeDrawALine()
draw_a_line = DrawALine()
draw_command = DrawCommand(draw_a_line, 1, 2)
invoke_draw.command(draw_command)
invoke_draw.click_to_draw()
invoke_draw.undo()

output:

Draw a line from 1 to 2
Erase a line from 1 to 2

Obviously, this test doesn’t allow stack several actions to undo. Maybe I’m completely mistaken so I would appreciate some help.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T19:30:19+00:00Added an answer on May 25, 2026 at 7:30 pm

    Here is an implementation keeping the commands in a list.

    # command
    class DrawCommand:
        def __init__(self, draw, point1, point2):
            self.draw = draw
            self.point1 = point1
            self.point2 = point2
        def execute_drawing(self):
            self.draw.execute(self.point1, self.point2)
    # invoker
    class InvokeDrawLines:
        def __init__(self, data):
            self.commandlist = data
        def addcommand(self, command):
            self.commandlist.append(command)
        def draw(self):
            for cmd in self.commandlist:
                cmd.execute_drawing()
        def undocommand(self, command):
            self.commandlist.remove(command)
    
    # receiver
    class DrawALine:
        def execute(self, point1, point2):
            print("Draw a line from" , point1, point2)
    
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