I have rendered a tree with two kind of nodes .
- Leaf Nodes
- Parent Nodes

One – represents a parent node .
Two, Three – Represents leaf nodes .
And do i need to write two separate editors ?
One for the parent nodes and one for the leaf nodes ?
Hoa can i accomplish this ?
How do i write a new renderer for rendering two different kind of nodes ? And the corresponding Editor for them ?
Just create two separate
TreeCellEditorimplementation and merge them together with the class like this: