I have say 10 items in a particular space, If I apply glows and drop shadows to all of them and all of these items are usually static. Other characters do move around them too. So I’m just wondering would it be wise to use vectors with actionscript blurs and glows. Or to have a PNG? and if I cannot have a PNG and have to work with vectors with glows/blurs/shadows. Would they be too heavy on the processor?
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When you apply a bitmap filter (glow, shadow, etc.) to any content, Flash automatically turns on a feature called Bitmap Caching. As long as that feature is on, Flash renders the object as a bitmap, and then will use that bitmap in place of the object until it decides it needs to re-render the object. Flash will re-render the object any time the object’s internals (i.e. children) change in any way, or if the object itself undergoes any kind of transformation besides simple translation (changes in x/y).
What this means is: