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Home/ Questions/Q 8553275
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Editorial Team
  • 0
Editorial Team
Asked: June 11, 20262026-06-11T14:36:52+00:00 2026-06-11T14:36:52+00:00

I have set this that when the player hits the coin, a point should

  • 0

I have set this that when the player hits the coin, a point should be added (in fact I can see it is added trough the trace) but the textField is not updating. Did I do somthing wrong? Btw the text field is already Dynamic and I have incorporated the font.

coin.addEventListener(Event.ENTER_FRAME, addScore);

var score:Number = 0;
scoreCounter.text = "0";

function addScore (e) {
if (objPlayer.hitTestObject(coin)) {
updateScore();
trace("Score: " + score);
coin.x = - 1 - coin.width/2;
    }
}
 function updateScore() {
    score++;
    scoreCounter.text = String(score);
}

I’ve also tried with this approach:

coin.addEventListener(Event.ENTER_FRAME, addScore);

var score:int = 0;

function addScore (e) {
if (objPlayer.hitTestObject(coin)) {
    score++;
    updateScore();
    trace("Score: " + score);
    coin.x = - 1 - coin.width/2;
}
}
function updateScore():void {
 scoreCounter.text = ("Score: " + score);
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T14:36:54+00:00Added an answer on June 11, 2026 at 2:36 pm

    Looks like your code is fine. Your using a specific font (Arial), so you need to embed that font. Or, use the _sans font instead. Then it should work for you.

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