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Home/ Questions/Q 4231456
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T01:58:19+00:00 2026-05-21T01:58:19+00:00

I have several CAKeyframeAnimation objects in my class. They all have self as the

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I have several CAKeyframeAnimation objects in my class.
They all have self as the delegate.

In my animationDidStop function, how can I tell where the call is coming from?
Is there any variable I can pass to CAKeyfameAnimation like an animationID or something?

Thanks,
Tee

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  1. Editorial Team
    Editorial Team
    2026-05-21T01:58:19+00:00Added an answer on May 21, 2026 at 1:58 am

    You can use Key-Value coding to set values for arbitrary keys (keys need not be defined in advance) for a CAAnimation object.

    For example, you can set a value for a key @”tag” for each CAAnimation object as the following:

    CAAnimation oneOfYourAnimations = [CAAnimation animation];
    [oneOfYourAnimations setValue:@"dropAnimation" forKey:@"tag"];
    

    Later, you can read the value of each object as the following:

    [anAnimation valueForKey:@"tag"]; //will return @"dropAnimation" if it's the previous animation
    
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