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Home/ Questions/Q 241853
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T20:47:18+00:00 2026-05-11T20:47:18+00:00

I have several classes (A, B, C, …) that all use a List<AnotherClass> to

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I have several classes (A, B, C, …) that all use a List<AnotherClass> to store references to ‘other’ objects. But ‘other’ is different for each of the classes A, B, C.
So
Class A contains List<Class_X>
Class B contains List<Class_Y>
Class C contains List<Class_Z>

Instead of implementing Add / Delete / Search (etc) functions in A, B, C it seems logical to me to create a class ListRef<T> from List<T>

public class ListRef<T>: List<T>
{
    protected ListRef<T> ListOfObjects = null;
    protected string name = null;

    public ListRef<T>
    {
        ListOfObjects = new ListRef<T>();
    }
}

Using the code above (is this the right code for what I want?) I don’t know how I can supply the right class (Class_X, Class_Y, Class_Z) replacing/specifying <T> in the constructor of each class (A, B, C) that will use ListRef.

In the constructor of class A I would like to write something like:

public A() : base<Class_X>
{
}

How can I specify from WITHIN class A what kind of objects need to be stored in ListOfObjects?

I prefer NOT to write

public A()
{
    ListOfObjects = new ListRef<Class_X();
}

as I would like to have ListOfObjects declared private instead of protected


Inside Listref I JUST want to be able to Add, Delete, Search objects. So I’m not actually using those classes (Class_X, Class_Y, Class_Z).

currently I have

public class A
{
     private List<Class_X> ListOfObjects = null;
     A()
     {
         ListOfObjects = new List<Class_X>();
     }

     public void Add(string Name)
     {
        Class_X Object = new Class_X(Name);
        ListOfObjects.Add(Object);
     }
     public void Delete(Class_X Object)
     {
        ListOfObjects.Remove(Object);
     }
}

and the same kind of code for class B (using Class_Y) and for class C (using class_Z).
To me it seems logical to use ONE class ListRef to perform the Add and Delete operations and maintain the list for all classes I use.
(of course the real code is more complicated)

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-11T20:47:18+00:00Added an answer on May 11, 2026 at 8:47 pm

    If I understand you question correctly, it sounds like what you want to do is create a group of classes A, B, C, etc.. that each manage a collection of some other type (X, Y, Z) – but you don’t want to duplicate some of the list management logic across A, B, and C.

    There are two different ways to achieve this.

    First, the inheritance approach: you could give A, B, and C a common generic base class that is parameterized on the type of the item each will manage. Here’s a code example:

    public abstract class ABCBase<T>
    {
       protected IList<T> m_List = new List<T>();
    
       // methods that manage the collection
       // I chose to make the virtual so that derived 
       // classes could alter then behavior - may not be needed
       public virtual void Add( T item )    { ... }
       public virtual void Remove( T item ) { ... }
       public virtual int  Find( T item )   { ... } 
    }
    
    public class A : ABCBase<X> { ... }
    
    public class B : ABCBase<Y> { ... }
    
    public class C : ABCBase<Z> { ... }
    

    Second, is the composition approach: create a manager class for your colleciton that implements the operations on the child list, and aggregate that in each of A, B, and C:

    public class ListManager<T>
    {
       private IList<T> m_List = new List<T>();
    
       public void Add( T item )    { ... }
       public void Remove( T item ) { ... }
       public int  Find( T item )   { ... }
    }
    
    public class A
    {
       public ListManager<X> ListOfX { get; protected set; }
    
       public A() { ListOfX = new ListManager<X>(); }
    }
    
    public class B
    {
       public ListManager<Y> ListOfX { get; protected set; }
    
       public B() { ListOfY = new ListManager<Y>(); }
    }
    
    public class C
    {
       public ListManager<Z> ListOfX { get; protected set; }
    
       public C() { ListOfX = new ListManager<Z>(); }
    }
    

    You could also choose to mix both of these approaches – creating a list management class but also creating base class (or interface) for A, B, C – so that each exposes a consistent property ChildList (or some such) that consumers could use without always having to know the type actual types A, B, C.

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