I have several sounds, how can I play them one by one. When I just use play(), the sounds play simultaneously. I also tried to handle SOUND_COMPLETE event, but it doesn’t work.
sampleMP3A.play().addEventListener(
Event.SOUND_COMPLETE,
function(event:ResultEvent, o:Object):void {
sampleMP3B.play();
});
sampleMP3A plays well, but sampleMP3B doesn’t play.
1 Answer