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Home/ Questions/Q 8476627
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T18:13:54+00:00 2026-06-10T18:13:54+00:00

I have simplified my code to illustrate the problem. function SnakeGame () { this.snakeDirection

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I have simplified my code to illustrate the problem.

function SnakeGame ()
{
    this.snakeDirection         = 'right';

    this.Init = function ()
    {
        window.addEventListener('keydown', this.keyboardInput, false);
    }

    this.keyboardInput = function (event, SnakeGameObject)
    {
        console.log(SnakeGameObject); //Error since I can't pass this variable...
        console.log(event.keyCode); //Works
    }
}

Within the this.keyboardInput function I try to change the variable this.snakeDirection; problem is that I can’t get a reference to the SnakeGame object. Within the keyboardInput function this refers to window. I understand why it refers to window, but I can’t think of a solution…

The full code can be seen here: http://eriknijland.nl/stackoverflow/snake_event_listener/

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T18:13:56+00:00Added an answer on June 10, 2026 at 6:13 pm

    Though Mythril’s answer is correct, I’d suggest you not to use methods as event callbacks. Because: a) they’re public, so can be overruled quite easily once your code gets bigger and b) they’re publicly accessible:

    var snakeInstance = new SnakeGame();
    var otherObject = new SomethingElse();
    snakeInstance.keyboardInput.apply(otherObject,[]);//invokes method, uses self, though self !== otherObject, but snakeInstance.
    

    So I’d use a closure:

    function SnakeGame()
    {
        this.snakeDirection = 'right';
        var keyBoardInput = (function(that)
        {
            return function(e)
            {
                console.log(that);
                console.log(e.keyCode);
            }
        })(this);
        this.Init = function()
        {
            document.body.addEventListener('keydown',keyboardInput,false);
        }
    }
    

    Also bear in mind that your code isn’t exactly X-browser compatible (addEventListener && attachEvent?)

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