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Home/ Questions/Q 7647421
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T10:27:23+00:00 2026-05-31T10:27:23+00:00

I have some class. class TreeNode { public TreeNode Left; public TreeNode Right; public

  • 0

I have some class.

class TreeNode
{
    public TreeNode Left;
    public TreeNode Right;
    public int Value;

    public TreeNode(int i)
    {
        Value = i;
    }

    public TreeNode AddLeft(int value)
    {
        Left = new TreeNode(value); ;
        return Left;
    }
    public TreeNode AddRight(int value)
    {
        Right = new TreeNode(value);
        return Right;
    }
    public static int GetSum(TreeNode root)
    {
        if(root.Left == null || root.Right == null) return root.Value;
        return root.Value + GetSum(root.Left) + GetSum(root.Right);
    }
}
class Program
{
    static void Main(string[] args)
    {
        var root = new TreeNode(10);
        var left = root.AddLeft(1);
        left.AddLeft(1);
        left.AddRight(1);
        var right = root.AddRight(1);
        right.AddLeft(1);
        right.AddRight(1);

        int Sum = TreeNode.GetSum(root);
        Console.WriteLine("Sum is :{0}", Sum);

        Console.ReadKey();
    }
}

How to simplify the tree initialization because it is easy to get confused if the tree is big?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T10:27:24+00:00Added an answer on May 31, 2026 at 10:27 am

    something like this:

    var root = new TreeNode(10,
        new TreeNode(1,
            new TreeNode(1),
            new TreeNode(1)),
        new TreeNode(1,
            new TreeNode(1),
            new TreeNode(1)));
    

    looks cleaner, what do you think? All you need to do is add a new constructor:

    public TreeNode(int value, TreeNode left, TreeNode right)
    {
        Value = value;
        Left = left;
        Right = right;
    }
    
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