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Home/ Questions/Q 250511
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T21:31:02+00:00 2026-05-11T21:31:02+00:00

I have some code i’d like to refactor that uses a C# iterator (ie

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I have some code i’d like to refactor that uses a C# iterator (ie IEnumerable). Unfortunately, I can’t see to quite figure out the best way to allow other functions to work with the iterator without causing it to restart the iterator.

For example:

NewLineEnumerator nle = new NewLineEnumerator();

while (bytesRead > 0)
{
  var nlenum = nle.Process(inputData, bytesRead);
  foreach (string block in nlenum)
  {
    DoSomething(nlenum);
  }
}

void DoSomething(IEnumerable<string> myiter)
{
  foreach (var s in myiter)
  {
     // myiter is restarted, and begins at the start of the iterator again
  }
}

You might be asking why i would want to do this. The reason is that I have a stream of data, surrounded by “command blocks”. Depending on the command, I send it to a different subfunction to process. So I want to keep iterating where i left off in the stream either at the start, or at the end.

Any suggestions here?

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  1. Editorial Team
    Editorial Team
    2026-05-11T21:31:02+00:00Added an answer on May 11, 2026 at 9:31 pm

    As Nick said, create one IEnumerator<string> and pass it between methods. The code would look something like:

    NewLineEnumerator nle = new NewLineEnumerator();

    while (bytesRead > 0)
    {
        var nlenum = nle.Process(inputData, bytesRead);
        using (var enumerator = nlenum.GetEnumerator())
        {
            while (enumerator.MoveNext())
            {
                DoSomething(enumerator);
                Console.WriteLine(enumerator.Current);
            }
        }
    
        // ensure that bytesRead is decremented by the code that runs above
    }
    
    void DoSomething(IEnumerator<string> myenum)
    {
        while (myenum.MoveNext())
        {
            if (ShouldProcess(myenum.Current))
            {
                // process it
            }
            else
            {
                // return to outer loop
                break;
            }
        }
    }
    

    (Note that if you’re using .NET 1.0, and IEnumerable, not IEnumerable<string>, the using statement may not compile.)

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