Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 516853
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T07:46:27+00:00 2026-05-13T07:46:27+00:00

I have some code: l1 = clutter.Label() l1.set_position(100,100) for i in range(0,10): l1.set_text(str(i)) time.sleep(1)

  • 0

I have some code:

l1 = clutter.Label()
l1.set_position(100,100)
for i in range(0,10):
    l1.set_text(str(i))
    time.sleep(1)

That is designed to show a count from 1 to 10 seconds on the screen in clutter, but I’m getting a strange error. When I run the script normally the screen runs as it should do, but there is no text displayed until 10 seconds are up. However, When I run with breakpoints in pdb the text shows up just fine.

I’m also getting a strange error at the start of the program:

do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly.
Try adjusting the vlank_mode configuration parameter.

But I don’t see why that would affect the code out of break points but not in breakpoints.

Any help would be greatly appreciated.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T07:46:27+00:00Added an answer on May 13, 2026 at 7:46 am

    Not sure if you’ve already figured out the answer to this but:

    The reason you are having this problem is because you are blocking the main thread (where all the drawing occurs) with your time.sleep() calls, preventing the library from redrawing the screen.

    E.g. your code is currently doing this:

    1. Clutter redraws the screen.
    2. You loop over ten seconds and change the text ten times.
    3. Clutter redraws the screen.

    If you want to queue something on a timer, you should look into gobject.timeout_add.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.