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Home/ Questions/Q 9232941
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T06:25:59+00:00 2026-06-18T06:25:59+00:00

I have some code that when I use a Sprite the width and height

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I have some code that when I use a Sprite the width and height values ares set when using addChild but when using a SpriteVisualElement the width and height are 0.

        var sprite:Sprite = new Sprite();
        // ...
        sprite.cacheAsBitmap = true;
        sprite.transform.matrix = target.transform.matrix;
        sprite.addChild(bitmap); // width and height 250x65

        var spritevisualElement:SpriteVisualElement = new SpriteVisualElement();

        // ...
        spriteVisualElement.cacheAsBitmap = true;
        spriteVisualElement.transform.matrix = target.transform.matrix;
        spriteVisualElement.addChild(bitmap); // spriteVisualElement width and height 0x0

What is going on? Can I make SpriteVisualElement work?

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  1. Editorial Team
    Editorial Team
    2026-06-18T06:26:00+00:00Added an answer on June 18, 2026 at 6:26 am

    You can use bounds for the actual size (btw SpriteVisualElement uses bounds as well when measures itself in the measure method, but by some reasons measure isn’t called by flex automatically and there isn’t way (I can’t find it) to call it manually):

    var bounds:Rectangle = container.getBounds(container);
    trace("size:", bounds.right, bounds.bottom); //<-- clip the container by the rectangle with origin at (0, 0)
    trace("size:", bounds.width, bounds.height); //<-- full with/height
    

    output:

    size: 100 100
    size: 100 100
    
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