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Home/ Questions/Q 1054097
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T17:21:09+00:00 2026-05-16T17:21:09+00:00

I have some code where I display a sprite for N number of seconds.

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I have some code where I display a sprite for N number of seconds. This box is removed after N seconds and I’d like to call a function that I can select. For example, in 10 seconds I want to call showBoxEnded.

I looked on here and saw I can use the SEL function. I wrote:

-(void)caller:(id)sender
{
    NSLog(@"Function Called!");
}

I can call callFunc in order to set the function that will be called:

-(void) callFunc:(SEL)func;

However, when I try this, my function is never called. Am I missing something here? Is this possible like it is in C++?

Is it possible to just pass the SEL function as a parameter to a function?

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T17:21:10+00:00Added an answer on May 16, 2026 at 5:21 pm

    You’re looking for [self performSelector:@selector(myfunc) withObject: afterDelay:];

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