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Home/ Questions/Q 7960249
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T04:42:06+00:00 2026-06-04T04:42:06+00:00

I have some data which I need to pass on to a recursive function.

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I have some data which I need to pass on to a recursive function. I want to make sure it isn’t changed within that function. How can I do this?

Consider:

    static List<Person> GetPeopleWithSameNameAncestors(List<Person> people)
    {
        return people.Where(person => HasAncestorWithName(person.Parents, person.Name)).ToList();
    }

    //Here, nameToLookFor is always the same for every outside call to this function
    static bool HasAncestorWithName(List<Person> lookIn, String nameToLookFor)
    {
        return lookIn.Any(p => p.Name == nameToLookFor || (p.Parents != null && HasAncestorWithName(p.Parents, nameToLookFor)));
    }

Real situation is more complicated, that’s why it’s important to make sure nameToLookFor isn’t changed, because somebody could easily do that. Oh, and I can’t touch the “Person” class.

If this isn’t possible directly, does anybody know a pattern which could solve this problem safely?

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  1. Editorial Team
    Editorial Team
    2026-06-04T04:42:07+00:00Added an answer on June 4, 2026 at 4:42 am

    If you are really worried about this, consider using the Decorator Pattern to wrap your Person object – but wrap it, as to make it Immutable.

    public class PersonWrapper()
    {
        Person p;
    
        public PersonWrapper(Person person)
        {
            prop = person;
        }
    
        Public string Name
        {
            get { return p.Name; }
        }
    }
    

    Pass this object around in your code – you can easily convert the list like:

    var immutablePersonList = personList.Select(p => new PersonWrapper(p));
    

    Also, use Immutable collection types, like IEnumerable instead of mutable ICollection implementations.

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