Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 902937
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T15:47:47+00:00 2026-05-15T15:47:47+00:00

I have some (OpenCV) code that generates images. I’m displaying these using OpenGL. When

  • 0

I have some (OpenCV) code that generates images. I’m displaying these using OpenGL. When new images are created I run the following function (each time) with the same texture name and a new image:

void loadCVTexture(GLuint& texture, const cv::Mat_<Vec3f>& image){
  if(texture != 0){
    glBindTexture(GL_TEXTURE_2D, texture);
    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image.cols, image.rows, GL_BGR, GL_FLOAT, image.data);
  } else {
    glGenTextures(1, &texture);
    glBindTexture(GL_TEXTURE_2D, texture);
    glTexImage2D(GL_TEXTURE_2D, 0, 3, image.cols, image.rows, 0, GL_BGR, GL_FLOAT, image.data);
  }
  glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
  glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
}

I initialize the first image before glutMainLoop() and it displays correctly. It is given the id 1. When I update the image again the picture does not change. (I have confirmed that the display function is being called, and that the image is different.)

Edit: Another clue, I have sub-windows. If I comment-out my other window the code works as expected.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T15:47:47+00:00Added an answer on May 15, 2026 at 3:47 pm

    Since it works correctly without “sub-windows”, my guess would be that you have multiple OpenGL contexts in your application, and that the updating of the texture happens with the wrong context active.

    Try putting the texture uploading into your display function and see if that makes a difference.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am updating some older OpenCV code that was written in (I guess) an
I have some UI in VB 2005 that looks great in XP Style, but
I have some code for starting a thread on the .NET CF 2.0: ThreadStart
We have some input data that sometimes appears with &nbsp characters on the end.
I have some C# / asp.net code I inherited which has a textbox which
I have some code like this in a winforms app I was writing to
We have some files on our website that users of our software can download.
I am new to OSX and mac. I have some old number crunching programs.
I have a script that appends some rows to a table. One of the
I have some ASP.NET web services which all share a common helper class they

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.