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Home/ Questions/Q 989693
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T05:50:01+00:00 2026-05-16T05:50:01+00:00

I have some rudimentary question about inheritance in C#. I have two classes. I

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I have some rudimentary question about inheritance in C#.

I have two classes. I want the child class to inherit all members of the base class (e.g. x and y), but it seems to use inheritance I should initialize the base constructor. If I define another x and y in child class so that i later initialize the base constructor so what is the use of inheritance? And what is the solution?

The other question is that I have two methods with the same signature in base and child class and i need to use both. What can i do?

class Base
{
    int x;
    int  y;
    string name;

    public Base(int i,int j)
    {
        x = i;
        y = j;
        name="s";
    }
}

class Child
{
    public Base()
    {

    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T05:50:02+00:00Added an answer on May 16, 2026 at 5:50 am

    Your questions are not very clear, and the code is invalid [now fixed by the editor] but I am going to answer what I think you are asking.

    To initialize fields of a base class in a derived class, you must call the base constructor from the constructor of your derived class:

    class Base
    {
        private int x;
        private int y;
    
        // ...
    
        public Base(int x, int y)
        {
            this.x = x;
            this.y = y;
        }
    }
    
    // option 1, pass in values as parameters to constructor:
    class Child1
    {
        public Child(int x, int y)
            : base(x, y) // this passes the values up to the base constructor
        {
        }
    }
    
    // option 2, pass literals to the base constructor:
    class Child2
    {
        public Child()
            : base(3, 4) // this passes the literal values 3 and 4 to the base constructor
        {
        }
    }
    
    // elsewhere
    
    var child1 = new Child1(1, 2); // child1.x = 1, child1.y = 2
    var child2 = new Child2(); // child2.x = 3, child2.y = 4
    

    Now, regarding your second question regarding having a method in the derived class with the same name. If you wish to redefine the behaviour of a method, you should make it virtual in the base class and override it in the derived class, which you can see from the method called SomeAction in this example:

    class Base
    {
        public virtual void SomeAction()
        {
            Console.Out.WriteLine("Base.SomeAction");
        }
    
        public void DifferentAction()
        {
            Console.Out.WriteLine("Base.DifferentAction");
        }
    }
    
    class Derived
    {
        // this is a normal override
        public override void SomeAction()
        {
            Console.Out.WriteLine("Derivde.SomeAction");
        }
    
        // this is an advanced technique which you should try to avoid in most cases
        public new void DifferentAcion()
        {
            Console.Out.WriteLine("Derived.DifferentAction");
        }
    }
    
    // elsewhere
    var base = new Base();
    base.SomeAction(); // prints Base.SomeAction
    base.DifferentAction(); // prints Base.DifferentAction
    
    var derived = new Derived();
    derived.SomeAction(); // prints Derived.SomeAction
    derived.DifferentAction(); // prints Derived.DifferentAction
    
    ((Base) derived).SomeAction(); // prints Derived.SomeAction
    ((Base) derived).DifferentAction(); // prints Base.DifferentAction
    

    If a method is overriden, then the new behaviour will be exhibited regardless of whether you reference it as the base type or the derived type.

    (If you use the new keyword, or don’t put anything, then a new inheritance chain is created and the behaviour will depend upon whether you reference the object as the base type or the derived type. You can see this in the final two calls in the code above: for the overriden method the derived behaviour is used but for the method where ‘new’ was used the orginal behaviour is exhibited when the object is treated as a Base.)

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