I have some script similar to the following:
var breakpoints = [0,240,480,960,9999],
bpCount = breakpoints.length,
windowsize = 0;
window.onresize = function() {
windowsize = document.body.clientWidth;
for(var i=0; i<bpCount; i++) {
if(windowsize >= breakpoints[i] && windowsize < breakpoints[i+1]) {
doSomething(breakpoints[i]);
break;
}
}
};
However this seems to run pretty slowly, even in Chrome on a decent PC, and even when ‘doSomething’ is just performing a ‘console.log’, so I was just wondering if there was any better way of checking whether the screen size is between two values as it resizes?
Thanks
Don’t poll for the size every single time. You’re using way too much computing power.
Instead, make a timer and check for the size every so often (
10 msmight be too fast):When the window is resized past your bounds, the timer exits.