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Home/ Questions/Q 3597976
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T20:11:05+00:00 2026-05-18T20:11:05+00:00

I have: struct DoubleVec { std::vector<double> data; }; DoubleVec operator+(const DoubleVec& lhs, const DoubleVec&

  • 0

I have:

struct DoubleVec {
  std::vector<double> data;
};

DoubleVec operator+(const DoubleVec& lhs, const DoubleVec& rhs) {
  DoubleVec ans(lhs.size());
  for(int i = 0; i < lhs.size(); ++i) {
    ans[i] = lhs[i]] + rhs[i]; // Assume lhs.size() == rhs.size()
  }
  return ans;
}

DoubleVec someFunc(DoubleVec a, DoubleVec b, DoubleVec c, DoubleVec d) {
  DoubleVec ans = a + b + c + d;
}

Now, in the above, the "a + b + c + d" will cause the creation of three temporary DoubleVec’s. Is there a way to optimize this away with some type of template magic? I.e., to optimize it down to something equivalent to:

DoubleVec ans(a.size());
for(int i = 0; i < ans.size(); i++) 
  ans[i] = a[i] + b[i] + c[i] + d[i];

You can assume all DoubleVec’s have the same number of elements.

The high level idea is to have do some type of templated magic on "+", which "delays the computation" until the =, at which point it looks into itself, goes hmm … I’m just adding these numbers, and synthesizes a[i] + b[i] + c[i] + d[i] … instead of all the temporary variables.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T20:11:06+00:00Added an answer on May 18, 2026 at 8:11 pm

    Yep, that’s exactly what expression templates (see http://www.drdobbs.com/184401627 or http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Expression-template for example) are for.

    The idea is to make operator+ return some kind of proxy object which represents the expression tree to be evaluated. Then operator= is written to take such an expression tree and evaluate it all at once, avoiding the creation of temporaries, and applying any other optimizations that may be applicable.

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