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Home/ Questions/Q 576527
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T14:03:24+00:00 2026-05-13T14:03:24+00:00

I have the bare bones of a GLUT app. When I compile it for

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I have the bare bones of a GLUT app. When I compile it for Win32 it works fine, but if I compile it for x64 I get this error:

The application was unable to start correctly (0xc000007b). Click OK to close the application.

I have glut64.lib as an input for the Linker, which comes from the nVidia CUDA sdk at "C:\ProgramData\NVIDIA Corporation\NVIDIA GPU Computing SDK\C\common\lib"

I want to use OpenGL in conjunction with CUDA, though this bare bones app has no references to CUDA. I am running Visual Studio 2008 on Windows 7 64 bit.

Any insight you can provide will be appreciated.

Main.cpp:

#include <GL/glut.h>

void renderScene(void)
{
}

int main( int argc, char** argv) 
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
    glutInitWindowPosition(100, 100);
    glutInitWindowSize(320,320);

    glutCreateWindow("CUDA Sandbox");
    glutDisplayFunc(renderScene);
    glutMainLoop();

    return 0;
}
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  1. Editorial Team
    Editorial Team
    2026-05-13T14:03:25+00:00Added an answer on May 13, 2026 at 2:03 pm

    Are you linking with the correct (64-bit) version of the library, and is the correct (64-bit) dll available on the path?

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