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Home/ Questions/Q 8739715
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T10:59:31+00:00 2026-06-13T10:59:31+00:00

I have the following code : #define ANG_TO_RAD(angle) ( angle/180*M_PI) CGFloat degree = x;

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I have the following code :

#define ANG_TO_RAD(angle) ( angle/180*M_PI)
CGFloat degree = x;
CGAffineTransform transform = CGAffineTransformMakeRotation ( ANG_TO_RAD(degree) );
image.transform = transform;

This rotates the image. However, when I want to rotate it back to the original setting, and call the above function again but with degree=-degree : the image is not rotated exactly to the same position as it was before. There is always some tilt..

I tried to make degree = 180-degree when trying to un-rotate it but no luck

thanks

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  1. Editorial Team
    Editorial Team
    2026-06-13T10:59:32+00:00Added an answer on June 13, 2026 at 10:59 am

    You’re directly setting the transformation, that is applied to the image, the transformations are not chained automatically, like you seem to be expecting.

    To get back to the original you have to apply CGAffineTransformIdentity.

    For chaining you use CGAffineTransformConcat e.g.

    image.transform = CCGAffineTransformConcat(image.transform, some_other_transformation);
    
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