Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8621381
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T06:48:29+00:00 2026-06-12T06:48:29+00:00

I have the following code: $image = new Imagick(); $image->setBackgroundColor(new ImagickPixel(‘green’)); $image->setSize(20,20); $image->readImageBlob(file_get_contents(‘./some/path/image.svg’)); It

  • 0

I have the following code:

$image = new Imagick();
$image->setBackgroundColor(new ImagickPixel('green'));
$image->setSize(20,20);
$image->readImageBlob(file_get_contents('./some/path/image.svg'));

It loads the SVG just fine but the setSize just gets completely ignored. It renders at 550×100, as per it’s definition:

<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" 
    xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
    width="550px" height="100px" viewBox="0 0 550 100" 
    enable-background="new 0 0 550 100" xml:space="preserve">

Has anyone got experience in getting SVG files to play nice with setSize?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T06:48:30+00:00Added an answer on June 12, 2026 at 6:48 am

    The setSize() function is only for raw image formats, not SVG. You need to use scaleImage() instead…

    $image = new Imagick();
    $image->setBackgroundColor(new ImagickPixel('green'));
    $image->readImage('./some/path/image.svg');
    $image->scaleImage(20,20);
    

    By the way, that will work fine if you’re downscaling your SVG image to a smaller size (as you are in this case), for for anyone who is upscaling it instead, you need to do one other thing. If you just change the size as above, it will appear jagged and pixelated. In that case you need to use setResolution() to increase the resolution like this:

    $image = new Imagick();
    $image->setResolution(2000,2000);
    $image->setBackgroundColor(new ImagickPixel('green'));
    $image->readImage('./some/path/image.svg');
    $image->scaleImage(1000,1000);
    

    The actual values for setResolution() should be computed as 72 * (final_size / original_size) (well, I think that’s the correct formula anyway). But any value that’s at least that value or higher will also work fine.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the following code: Bitmap image = new Bitmap(filePath); ... image.Save(someOtherPath); image.Dispose(); File.Delete(filePath);
I have the following code: oFReader = new FileReader(), rFilter = /^(?:image\/bmp|image\/cis\-cod|image\/gif|image\/ief|image\/jpeg|image\/jpeg|image\/jpeg|image\/pipeg|image\/png|image\/svg\+xml|image\/tiff|image\/x\-cmu\-raster|image\/x\-cmx|image\/x\-icon|image\/x\-portable\-anymap|image\/x\-portable\-bitmap|image\/x\-portable\-graymap|image\/x\-portable\-pixmap|image\/x\-rgb|image\/x\-xbitmap|image\/x\-xpixmap|image\/x\-xwindowdump)$/i; oFReader.onload =
Have the following code: image = new Image(display, imageData); offScreenImageGC.drawImage(image, 0, 0, imageData.width, imageData.height,
Possible Duplicate: jQuery fade to new image I have the following code to swap
I have the following code : function createImage(source) { var pastedImage = new Image();
I have the following code : function createImage(source) { var pastedImage = new Image();
I have the following code: Image tmpimg = null; HttpWebRequest httpWebRequest = (HttpWebRequest)HttpWebRequest.Create(url); HttpWebResponse
I have following code for loading image from url in xml parsing endElement method
I have the following code a.rollover { background-image: url('sprite.jpg'); display: block; width: 191px; height:
I have the following code that simply moves my image across the screen: /*

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.