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Home/ Questions/Q 275513
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T00:46:38+00:00 2026-05-12T00:46:38+00:00

I have the following code in specman: var x := some.very.long.path.to.a.variable.in.another.struct; while (x ==

  • 0

I have the following code in specman:

var x := some.very.long.path.to.a.variable.in.another.struct;

while (x == some_value) {
    //do something that uses x;
    //wait for something

    //get a new value for x
    x = some.very.long.path.to.a.variable.in.another.struct;
};

Now, it seems wasteful to write the assignment to x twice; once during initialization and once during the loop.

What I really want to use is a reference to the long variable name, so that I could do:

var x := reference to some.very.long.path.to.a.variable.in.another.struct;

while (x == some_value) {
    //do something that uses x;
    //wait for something
    //no need to update x now since it's a reference
};

Can this be done in specman?

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  1. Editorial Team
    Editorial Team
    2026-05-12T00:46:38+00:00Added an answer on May 12, 2026 at 12:46 am

    specman/e generally uses references for structs and lists, so if your variable type is either of it your second example should work. For integer or boolean I don’t know a way to use a reference for a variable. Anyway, two ideas which might help you:

    1. Add a pointer to the other struct and bind it in a config file:

      struct a { other_variable : uint; };
      struct b {
          other_struct : a;
          some_func() is {
              var x : uint = other_struct.other_variable;
              while (x == some_value) {
                  x = other_struct.other_variable;
              };
          };
      };
      extend cfg {
          struct_a : a;
          struct_b : b;
          keep struct_b.other_struct == struct_a;
      };
      

      UPDATE: You can find some more information on this technique in this Team Specman Post.

    2. Wrap your while loop in a function, there you can pass parameters by reference (see help pass reference):

          some_func(x : *uint) is {
              while (x == some_value) {
                  // stuff ...
              };
          };
      

    Hope this helps!

    Daniel

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