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Home/ Questions/Q 6330859
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T17:56:49+00:00 2026-05-24T17:56:49+00:00

I have the following code MyObject * func1() { MyObject * obj = new

  • 0

I have the following code

MyObject * func1() {
    MyObject * obj = new MyObject();
    // lots of stuff here
    return obj;
}

MyObject func2() {
    MyObject * obj = func1();
    // even more stuff here
    return *obj;
}

void main() {
    MyObject obj = func2()
}

As I got it from here this code is leaking. Will this:

MyObject * func1() {
    MyObject * obj = new MyObject();
    // lots of stuff here
    return obj;
}

MyObject func2() {
    MyObject * obj = func1();
    // even more stuff here
    MyObject obj_r(*obj);
    delete obj;
    return obj_r;
}

void main() {
    MyObject obj = func2()
}

resolve the issue? Or is there some other nice solutions?

in b4: no, I can’t make it reference from the beginning, as func1() returns NULL in some cases.

upd: added some comments so that people didn’t think I’m royally stupid

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T17:56:50+00:00Added an answer on May 24, 2026 at 5:56 pm

    A more elegant solution (and more “correct”) would be to use a smart
    pointer:

    MyObject func2()
    {
        return *std::auto_ptr<MyObject>(func1());
    }
    

    (With a more modern compiler, use std::unique_ptr. Or if you’re using
    Boost, you can also use boost::scoped_ptr.)

    I say more “correct”, because if the copy constructor of MyObject
    throws an exception, this solution will still delete the object, where
    as yours would leak.

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