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Home/ Questions/Q 7093601
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T08:27:35+00:00 2026-05-28T08:27:35+00:00

I have the following code static void Main(string[] args) { //var source = BlockingMethod();

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I have the following code

 static void Main(string[] args)
        {
            //var source = BlockingMethod();
            var source2 = NonBlocking();
            source2.Subscribe(Console.WriteLine);
            //source.Subscribe(Console.WriteLine);
            Console.ReadLine();

        }
            private static IObservable<string> BlockingMethod()
            {
              var subject = new ReplaySubject<string>();
              subject.OnNext("a");
              subject.OnNext("b");
              subject.OnCompleted();
              Thread.Sleep(1000);
              return subject;
            }
            private static IObservable<string> NonBlocking()
            {
                return Observable.Create<string>(
                    observable =>
                        {
                            observable.OnNext("c");
                            observable.OnNext("d");
                            observable.OnCompleted();
                            //Thread.Sleep(1000);

                            var source = BlockingMethod();
                            source.Subscribe(Console.WriteLine);

                            return Disposable.Create(() => Console.WriteLine("Observer has unsubscribed"));
                            //or can return an Action like
                            //return () => Console.WriteLine("Observer has unsubscribed");
                        });
            }
        }

which prints

c
d
Observer has unsubscribed
a
b

Can anyone help me get the flow of the control in the program. I did try reading the Call Stack etc..but could not understand everything.

EDIT
Why do i get the above output(which i assume is right) instead of

 c 
 d 
 a 
 b 
 Observer has unsubscribed
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T08:27:36+00:00Added an answer on May 28, 2026 at 8:27 am

    The difference in your expected behaviour and the actual behaviour comes from the following line:

    var subject = new ReplaySubject<string>();
    

    By default a ReplaySubject uses the Scheduler.CurrentThread. It’s as if you declared it like so:

    var subject = new ReplaySubject<string>(Scheduler.CurrentThread);
    

    When scheduling using the current thread you get your actions queued up – waiting for the currently executing code to complete before it starts. If you want the code to run immediately you need to use Scheduler.Immediate like so:

    var subject = new ReplaySubject<string>(Scheduler.Immediate);
    

    Does this explain it sufficiently?

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