Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6203453
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T04:55:11+00:00 2026-05-24T04:55:11+00:00

I have the following code void Test() { BSTR aBstr = ::SysAllocString(Lblah); PrintBSTR(aBstr); ::SysFreeString(aBstr);

  • 0

I have the following code

  void Test()
  {
    BSTR aBstr = ::SysAllocString(L"blah");
    PrintBSTR(aBstr);
    ::SysFreeString(aBstr);
  }

  void PrintBSTR(BSTR _aBstr)
  {
    PrintWstring(_aBstr);
  }

  void PrintWstring(std::wstring _aWstring)
  {
    std::wcout << _aWstring << std::endl
  }

It works well for Debug, but I get memory corruptions in Release. Actually, I get a bad pointer when I’m into PrintWstring, and _aWstring contains rubbish. I’m guessing SysAllocString doesn’t get on very well with literals. Any idea?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T04:55:12+00:00Added an answer on May 24, 2026 at 4:55 am

    There is nothing wrong with passing a literal to SysAllocString.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the following code: public interface IService { } public class MyService :
I have the following code which is part of unit testing for serialization support
So I have the following code where I should read a Text File (This
The following code does not compile: class OuterClass<T> { class BaseClass { } class
I have a question about multithreading in xcode. I have searched for numerous web
i have a wcf service (nettcpbinding, duplex) wich works very well. today i hit
I have 30-40 tabs open, I've found my answer.. but I'm wishing to improve.
Entry level programmer here trying to implement a COM interface. I am working on
In one of my unit tests, I am having some difficulty getting a mocked

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.