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Home/ Questions/Q 3239780
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T18:00:36+00:00 2026-05-17T18:00:36+00:00

I have the following code: -(void)viewWillAppear:(BOOL)animated { UIDeviceOrientation orientation = [[UIDevice currentDevice] UIInterface]; if(orientation==UIDeviceOrientationLandscapeLeft

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I have the following code:

 -(void)viewWillAppear:(BOOL)animated {

    UIDeviceOrientation orientation = [[UIDevice currentDevice] UIInterface];

    if(orientation==UIDeviceOrientationLandscapeLeft || orientation==UIDeviceOrientationLandscapeRight) {
        NSLog(@"Device Landscape");
    } else {
        NSLog(@"Device Portrait");
    }

 }

This works perfectly for the simulator and on the device but only if the iPad is not flat on a surface, for example if i lay the iPad on my desk and load the view it will say its portrait and so I cant detect the orientation when the view appears.

Any ideas of the best way to detect the interface orientation when the viewWillAppear is called?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-17T18:00:36+00:00Added an answer on May 17, 2026 at 6:00 pm

    You should use [self interfaceOrientation] instead of the device orientation.

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