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Home/ Questions/Q 6173303
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T23:32:55+00:00 2026-05-23T23:32:55+00:00

I have the following code where I wanted to eliminate the element I created

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I have the following code where I wanted to eliminate the element I created initialy with the value 10. I’m having trouble setting up an iterator and erasing it. How is it done?

#include <iostream>
#include <boost/unordered_map.hpp>

using namespace std;

int main()
{
    typedef boost::unordered_map<int, boost::unordered_map<int, boost::unordered_map<int, int> > >::const map_it;
    typedef boost::unordered_map<int, boost::unordered_map<int, boost::unordered_map<int, int> > > _map;
    _map _3d;

    _3d[0][0][0] = 10;

    cout<<_3d[0][0][0]<<endl;

    map_it = _3d[0][0][0].begin();

    _3d[0][0][0].erase(map_it);

    return 0;
}



multimapBoost.cpp||In function 'int main()':|
multimapBoost.cpp|16|error: expected unqualified-id before '=' token|
multimapBoost.cpp|18|error: request for member 'erase' in '((boost::unordered_map<int, int, boost::hash<int>, std::equal_to<int>, std::allocator<std::pair<const int, int> > >*)((boost::unordered_map<int, boost::unordered_map<int, int, boost::hash<int>, std::equal_to<int>, std::allocator<std::pair<const int, int> > >, boost::hash<int>, std::equal_to<int>, std::allocator<std::pair<const int, boost::unordered_map<int, int, boost::hash<int>, std::equal_to<int>, std::allocator<std::pair<const int, int> > > > > >*)_3d.boost::unorder|
multimapBoost.cpp|18|error: expected primary-expression before ')' token|
||=== Build finished: 3 errors, 0 warnings ===|
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  1. Editorial Team
    Editorial Team
    2026-05-23T23:32:55+00:00Added an answer on May 23, 2026 at 11:32 pm

    You have one too many [0]:

    _3d[0][0][0].begin(); 
    // should be:
    _3d[0][0].begin();
    

    Further, map_it is a type, not a variable; you need to declare a variable of type map_it and assign to or initialize that variable.

    The type of _3d[0][0].begin() is simply boost::unordered_map<int, int>::iterator (or const_iterator); the type of _3d.begin() would be the nested iterator type that you seem to be trying to use.

    A few additional typedefs would make this code very much straightforwarder.

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