Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9173733
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 17, 20262026-06-17T16:38:03+00:00 2026-06-17T16:38:03+00:00

I have the following code which crashes. I suspect this is because of allocating

  • 0

I have the following code which crashes. I suspect this is because of allocating a reference to the stack that I have this problem. But I want to avoid the cost of having to stack allocate a mutex, and a scoped lock every time

 class Cache { 
  public:
    void createCacheLock(const char* name) { 
       named_mutex mutex_(open_only, name);
       mutex = &mutex_;
       scoped_lock<named_mutex> cache_lock_(mutex_, defer_lock);
       cache_lock=&cache_lock_ ; 

   }

 void updateCache(const char* name, int newvalue) { 
             cache_lock->lock()  ; 
             /* Do update work */
             cache_lock->unlock() ; 
 }

 private: 
     named_mutex* mutex ;  
     scoped_lock<named_mutex>* cache_lock; 


 }   

I then exist the function (cache_lock is a class field), and when trying to call cache_lock.lock from within a different class method, my program crashes (in this case the updateCache crashes in the cache_lock->lock() part)

I have two questions: how can I create a “persistent” cache_lock, so that I can reuse it without the call to named_mutex (open_only, etc.)?
ak I would like to avoid doing this every time

void updateCache(const char* name, int newvalue) { 
        named_mutex mutex_(open_only, name);
        scoped_lock<named_mutex> cache_lock_(mutex_, defer_lock);  
        /* Do update work */
         cache_lock->unlock() ; 

}

Secondly, repeating the procedure above (namely, finding the mutex, and creating a lock from it) an expensive operation?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-17T16:38:04+00:00Added an answer on June 17, 2026 at 4:38 pm

    You have pointers to local variables. Local variables exists on the stack only while the function runs, when the function returns those objects are destroyed and their destructors called. The memory those object occupied will after the function returns be reused by the next function to be called. This means that the pointers you have not only points to possibly destructed objects, the can also point to memory being used for something completely different. The same goes for references of course.

    Allocate those objects on the heap with new instead, or use smart pointers.


    You can call specific constructors of objects in your class in your constructors initializer list:

    class cache
    {
    public:
        cache(const std::string& lock_name)
            : mutex_(open_only, lock_name),
              cache_lock_(mutex_, defer_lock)
            {}
    
        // ...
    
    private:
        named_mutex mutex_;
        scoped_lock<named_mutex> cache_lock_;
    
        // ...
    };
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the following code which I want to use to make sure that
I have following code which works for radio buttons but need to be changed
I want to know is below code correct ? I have following code which
I have the following code which is working, I was wondering if this can
I have the following code that is working but when I hit the hardware
I have the following code which definitely returns a proper data result if I
I have the following code which is used to upload large files (~6MB) to
i have the following code which switches some fullscreen-background-images (fadeOut, fadeIn). setInterval(function() { var
I have the following code which is fine if I give invalid parameters (though,
I have the following code which will generate two pdf files containing plots to

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.