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Home/ Questions/Q 7063583
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Editorial Team
  • 0
Editorial Team
Asked: May 28, 20262026-05-28T04:43:49+00:00 2026-05-28T04:43:49+00:00

I have the following code, which has the following two problems: Traceback (most recent

  • 0

I have the following code, which has the following two problems:

Traceback (most recent call last):
  File "C:\Users\v\workspace\first\src\tests.py", line 1, in <module> 
  class Animal:
  File "C:\Users\v\workspace\first\src\tests.py", line 39, in Animal

  File "C:\Users\v\workspace\first\src\tests.py", line 31, in main
    dog = Animal()
NameError: global name 'Animal' is not defined

This code is from a tutorial, and in the tutorial it works fine. I have the Python 2.7 and use the PyDev plugin for Eclipse.

  class Animal:
    __hungry = "yes"
    __name = "no name"
    __owner = "no owner"

    def __init__(self):
        pass

    def set_owner(self,newOwner):
        self.__owner= newOwner
        return

    def get_owner(self):
        return self.__owner

    def set_name(self,newName):
        self.__name= newName
        return

    def get_name(self):
        return self.__name

    def noise(self):
        print('errr')
        return

    def __hiddenmethod(self):
        print("hard to find")


    def main():
        dog = Animal()    
        dog.set_owner('Sue')
        print dog.get_owner()
        dog.noise()


    if  __name__ =='__main__':main()
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T04:43:50+00:00Added an answer on May 28, 2026 at 4:43 am

    This code:

    def main():
        dog = Animal()    
        dog.set_owner('Sue')
        print dog.get_owner()
        dog.noise()
    
    
    if  __name__ =='__main__':main()
    

    should not be in the class. When you take it outside (no indent) it should work.

    So after taking that into account it should look like this:

    class Animal:
        __hungry = "yes"
        __name = "no name"
        __owner = "no owner"
    
        def __init__(self):
            pass
    
        def set_owner(self,newOwner):
            self.__owner= newOwner
            return
    
        def get_owner(self):
            return self.__owner
    
        def set_name(self,newName):
            self.__name= newName
            return
    
        def get_name(self):
            return self.__name
    
        def noise(self):
            print('errr')
            return
    
        def __hiddenmethod(self):
            print("hard to find")
    
    
    def main():
        dog = Animal()    
        dog.set_owner('Sue')
        print dog.get_owner()
        dog.noise()
    
    
    if  __name__ =='__main__':
        main()
    
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