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Home/ Questions/Q 3783104
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T11:10:38+00:00 2026-05-19T11:10:38+00:00

I have the following: Debug.Writeline(Properties.Resources.DEBUG_MSG_1); This works fine, and I can’t imagine it hurting

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I have the following: Debug.Writeline(Properties.Resources.DEBUG_MSG_1);

This works fine, and I can’t imagine it hurting me in any way, shape, or form when compiling in Debug mode. However, I worry that although this is a nice and convenient way to manage my messages, it might be unnecessary overhead to include extra useless items in a resource file when I compile in Release. Is my assumption correct?

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  1. Editorial Team
    Editorial Team
    2026-05-19T11:10:38+00:00Added an answer on May 19, 2026 at 11:10 am

    Well… Resources are embedded to application. So in RELEASE you’ll have some extra messages, which would not be used. The more you have them, the more will your application weights.

    But I think that real problem might be someone reading DEBUG messages while she/he isn’t supposed to do.

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