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Home/ Questions/Q 7599811
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T22:45:09+00:00 2026-05-30T22:45:09+00:00

I have the following init statement for my NSObject class, KCCard. – (id)initWithValue:(NSInteger)aValue suit:(Suit)aSuit

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I have the following init statement for my NSObject class, KCCard.

- (id)initWithValue:(NSInteger)aValue suit:(Suit)aSuit {
    if (self = [super init]) {
        self.suit = aSuit;
        self.value = aValue;
    }

    return self;
}

Suit is either Clubs, Spades, Diamonds, or Hearts.
Value is 1 through 13.

My problem is that the values 11 through 13 are Jack, Queen, and King. But for a Blackjack game, their values are all worth 10. But if I set the cards value to 10, it thinks that the card is a 10 and when I get the image for the card, a 10 image is shown.

How can I make it so it knows that 11 through 13 are worth 10, but not interfere with the image of the card?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-30T22:45:10+00:00Added an answer on May 30, 2026 at 10:45 pm

    Just simply write one more function to get the actual value. For example

    - (int)actualValue  {
        int actualValue = self.value;
        if (actualValue > 10)  {
           actualValue = 10;
        }
        return actualValue;
    }
    

    So you use this function to check the value

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