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Home/ Questions/Q 9046429
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T11:39:38+00:00 2026-06-16T11:39:38+00:00

I have the following javascript code: function changeButtonState(targetSelector, action, iconClass) { var $target =

  • 0

I have the following javascript code:

    function changeButtonState(targetSelector, action, iconClass) {
        var $target = $(targetSelector);
        var $targetSpan = $(targetSelector + ' span');
        $targetSpan.removeClass('sprite-blank').addClass(iconClass);

How can I make it so that the $targetSpan.removeClass(..).addClass only work if the iconClass has a
value when the function is called. I guess what I am confused about is do I check if it is defined
or do I check if it has a length of 0 or more?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-16T11:39:39+00:00Added an answer on June 16, 2026 at 11:39 am

    It would be best if you check for undefined as well.

    function changeButtonState(targetSelector, action, iconClass) {    
        var $target = $(targetSelector);
        if (typeof iconClass !== "undefined" && iconClass) {
            var $targetSpan = $(targetSelector + ' span');
            $targetSpan.removeClass('sprite-blank').addClass(iconClass);
        }
    }​
    

    Update
    Even though this is a very old answer, it is still relevant. Therefore, i would like to update my answer with an improved one based on @jeremy’s comment.

    function changeButtonState(targetSelector, action, iconClass) {    
        var $target = $(targetSelector);
        //this will not throw exception since iconClass is implicitly declared through the input parameter 
        if (iconClass) {
            var $targetSpan = $(targetSelector + ' span');
            $targetSpan.removeClass('sprite-blank').addClass(iconClass);
        }
    }​
    
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