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Home/ Questions/Q 6209255
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T05:57:06+00:00 2026-05-24T05:57:06+00:00

I have the following piece of code List<String> l = new List<String>(); String s

  • 0

I have the following piece of code

  List<String> l = new List<String>();
  String s = "hello";
  l.Add(s);
  s = "world";

When I set up some breakpoints and go through the program, after executing the last line, the value in the list is still hello instead of world.

Shouldn’t it equal world ? Isn’t a string an object, and am I not just inserting a pointer into the list? Later on if I change the string to point to a different value (“world”), why is my list still referencing the old value?

How can I get my desired effect ?
Thanks a lot!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T05:57:07+00:00Added an answer on May 24, 2026 at 5:57 am

    Strings are immutable so that won’t work. When you attempt to set into it, you actually drop the pointer to the old string and create a new one under the hood.

    To get the desired effect, create a class that wraps a string:

    public class SortOfMutableString
    {
        public string Value {get;set;}
    
        public SortOfMutableString(string s)
        { 
            Value = s;
        }
    
        public static implicit operator string(SortOfMutableString s)
        {
            return s.Value;
        }
    
        public static implicit operator SortOfMutableString(string s)
        {
            return new SortOfMutableString(s);
        }
    }
    

    And use this in your list. Then references will point to the class, but you can contain the string value inside. To make it even better, override implicit casting to and from string so you don’t even need to see that you are talking to a SortOfMutableString.

    Refer to Jon Skeet’s answer for undoubtedly a very accurate explanation about string’s in C#, I’m not even going to bother!

    Alternative class names:

    • PseudoMutableString
    • ICantBelieveItsNotMutable
    • HappyAndReferenceableString
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