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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T19:03:17+00:00 2026-05-14T19:03:17+00:00

i have the following problem. I am working with a library of maps which

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i have the following problem.

I am working with a library of maps which paints the icons on the map using drawables and canvas.

Now, i’m trying to modify it in order to the user can click on icons. So i want to attach drawables into different ImageView with a onClickListener.

However, i don’t know how i can paint the ImageView using canvas from method onDraw.

I’ve tried with:

ImageView iv = new ImageView(context);
iv.setDrawableResource(drawable);
iv.draw(c)

But it doesn’t appears in screen.

Any idea? Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-14T19:03:18+00:00Added an answer on May 14, 2026 at 7:03 pm

    You might have better luck if you provided more context — what’s “c” represent here? But in any case, you can’t just create new imageviews, you need to attach them to your layout, either by inflating them with a parent view argument from XML, or calling your parent layout’s addView() programatically.

    Generally, you’ll rarely call any draw() methods by hand (unless you’re implementing a custom view of some sort); you’ll inflate your views from XML into your layout, or else instantiate your views, set whatever LayoutParams you need, and add them to a layout. The Android UI libraries handle figuring out when standard views are invalidated and need to be redrawn, for performance reasons and your own sanity.

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