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Home/ Questions/Q 8971275
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T17:54:53+00:00 2026-06-15T17:54:53+00:00

I have the following problem (simplified version): Interface X; class Y : public X

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I have the following problem (simplified version):

Interface X;
class Y : public X { ... }
class Z : public X { ... }

class A
{
    map<int, X> m;
    init() { X bla = new Y or Z; map.insert(...) }
}

I would like to specify either Y or Z at creation time of A, thus getting a different functionality based on type specified. Currently I could “templatize” A, but that would mean EVERY function I define for A will have to have the template specified, even though I need to use it only in one method. Also, I am using g++ 4.2.4, which means I can’t separate my implementation of functions from the header file.

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  1. Editorial Team
    Editorial Team
    2026-06-15T17:54:55+00:00Added an answer on June 15, 2026 at 5:54 pm

    … even though I need to use it only in one method …

    What is usually done in this case is moving the common functionality, which is not templatized, to a base class, and defining a templatized A that inherits the base functionality. I.e.:

    class A_base {
        // common things go here, they can be implemented in a .cpp file.
    };
    
    // This is the part that depends on T
    template<class T>
    class A : public A_base
    {
        map<int, T> m;
        void init() { T *bla = new T; map.insert(...) }
    };
    

    This is a common technique to reduce code bloat. In case that A_base needs to call a method of A, you can make it virtual.

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