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Home/ Questions/Q 8780245
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T19:59:32+00:00 2026-06-13T19:59:32+00:00

I have the following structure: UIViewController > UIView (self.view) > UITableView (self.tableView – IBOutlet)

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I have the following structure:

UIViewController > UIView (self.view) > UITableView (self.tableView – IBOutlet)

I’m trying to move the whole thing up by 59 pixels, I tried:

- (void)viewWillAppear:(BOOL)animated {

    self.view.frame = CGRectMake(0, -59, 320, 367 + 59);
    // or
    self.tableViewMe.frame = CGRectMake(0, -59, 320, 367 + 59);;

    NSLog(@"%f", self.view.frame.origin.x);
    NSLog(@"%f", self.view.frame.origin.y);
    NSLog(@"%f", self.view.frame.size.width);
    NSLog(@"%f", self.view.frame.size.height);

    NSLog(@"%f", self.tableView.frame.origin.x);
    NSLog(@"%f", self.tableView.frame.origin.y);
    NSLog(@"%f", self.tableView.frame.size.width);
    NSLog(@"%f", self.tableView.frame.size.height);

    [super viewWillAppear:animated];

}

The coordinates are right but the view and the table are the same, not moving at all. Besides, If I add the following code to a IBAction, like a button tap, then it works:

self.view.frame = CGRectMake(0, -59, 320, 367 + 59);
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  1. Editorial Team
    Editorial Team
    2026-06-13T19:59:33+00:00Added an answer on June 13, 2026 at 7:59 pm

    Try sticking it in viewDidAppear instead of viewWillAppear.

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