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Home/ Questions/Q 7702745
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T23:17:51+00:00 2026-05-31T23:17:51+00:00

I have the following three files in the same directory: citysim.cpp #include utils.h using

  • 0

I have the following three files in the same directory:

citysim.cpp

#include "utils.h"
using namespace std;

int main()
{
    City *c;
    c = new City();
    Graph<City *> g;
    g.addVertex(c);
}

utils.h

#include <iostream>
#include <map>
#include <vector>
using namespace std;

class City {
    public:
        City() {}
    private:
        string name;
};

template <typename Tkey>
class Graph {
    public:
        Graph() {}
        void addVertex(Tkey);
    private:
        vector<Tkey> v;
        vector< vector<int> > e;
        map<Tkey, int> key_map;
};

utils.cpp

#include "utils.h"

template <typename Tkey>
void Graph<Tkey>::addVertex(Tkey vertex)
{
    v.push_back(vertex);
}

And I am really perplexed as to why the following compilation sequence produces the result indicated:

test> g++ -c citysim.cpp
test> g++ -c utils.cpp
test> g++ -o citysim citysim.o utils.o
citysim.o: In function `main':
citysim.cpp:(.text+0x4a): undefined reference to `Graph<City*>::addVertex(City*)'
collect2: ld returned 1 exit status

Any ideas or insights are appreciated!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T23:17:53+00:00Added an answer on May 31, 2026 at 11:17 pm

    Define everything of your templated class in your header file, not in a cpp file. Instead of having your utils.cpp have everything like this in your header file:

    template <typename Tkey>
    class Graph {
    public:
        Graph() {}
        void addVertex(Tkey vertex)
        {
             v.push_back(vertex);
        }
    private:
        vector<Tkey> v;
        vector< vector<int> > e;
        map<Tkey, int> key_map;
    };
    

    Here is the related reading in the faq…

    EDIT:
    (But you can define it later on like you did it in your cpp in the header file as well…)

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