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Home/ Questions/Q 7694859
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T21:24:52+00:00 2026-05-31T21:24:52+00:00

I have the method below, which in my Blackjack app will get the value

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I have the method below, which in my Blackjack app will get the value of the hand which is an NSMutableArray. The problem here is that when 2 Ace’s are in a hand, it should be a 12, but because it counts Ace’s as 11, it results in being 22, which then makes lowValue returned.

How can I make it so that I can check and see if the for loop has already found an Ace and if it finds another, makes the next Ace worth only 1, not 11?

Thanks!

int getHandValue(NSMutableArray *hand) {
    int lowValue = 0;
    int highValue = 0;

    for (KCCard *aCard in hand) {
            if (aCard.value == Ace) {
                lowValue+= 1;
                highValue+= 11;
            } else if (aCard.value == Jack || aCard.value == Queen || aCard.value == King) {
                lowValue += 10;
                highValue += 10;
            } else {
                lowValue += aCard.value;
                highValue += aCard.value;
            }
    }

    return (highValue > 21) ? lowValue : highValue;     
}
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  1. Editorial Team
    Editorial Team
    2026-05-31T21:24:53+00:00Added an answer on May 31, 2026 at 9:24 pm
    int getHandValue(NSMutableArray *hand) {
        int lowValue = 0;
        int highValue = 0;
        BOOL isFoundAce = NO;
    
    for (KCCard *aCard in hand) {
            if (aCard.value == Ace) {
                if (isFoundAce) {
                     lowValue+= 1;
                     highValue+= 1;
                }
                else {
                     lowValue+= 1;
                     highValue+= 11;
                     isFoundAce= YES;
                }
    
            } else if (aCard.value == Jack || aCard.value == Queen || aCard.value == King) {
                lowValue += 10;
                highValue += 10;
            } else {
                lowValue += aCard.value;
                highValue += aCard.value;
            }
    }
    
    return (highValue > 21) ? lowValue : highValue;     
    }
    
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