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Home/ Questions/Q 6957615
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T15:01:39+00:00 2026-05-27T15:01:39+00:00

I have the same animation code applied to various views in my object, so

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I have the same animation code applied to various views in my object, so i thought I would standardise it with it’s own class. Here is the code i have:

.h

#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>

@interface AHAnimations : NSObject

+(void)popInView:(UIView *)view;

@end

.m

#import "AHAnimations.h"

@implementation AHAnimations

+(void)popInView:(UIView *)view {

    view.alpha = 0;
    view.transform = CGAffineTransformMakeScale(0.9, 0.9);
    [UIView animateWithDuration:0.3
                          delay:0
                        options:UIViewAnimationOptionAllowUserInteraction
                     animations:^{
                         view.alpha = 1;
                         view.transform = CGAffineTransformMakeScale(1, 1);
                     }completion:nil];
}

@end

But instead of animating, the view just appears.

Any ideas why this isn’t working?

EDIT: The original code is exactly the same. I can paste it, but other than being a different method name, i’d just be copying and pasting it from above. And now, it is simply [AHAnimations popInView:view];

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  1. Editorial Team
    Editorial Team
    2026-05-27T15:01:40+00:00Added an answer on May 27, 2026 at 3:01 pm
      UIView *myview=[[UIView alloc] init];
      [myview setFrame:CGRectMake( 50.0f, 50.0f, 280.0f, 400.0f)];
      [UIView commitAnimations]; 
      [UIView beginAnimations:@"animateTableView" context:nil];
      [UIView setAnimationDuration:0.7];
      [myview setFrame:CGRectMake( 5.0f, 70.0f, 310.0f, 350.0f)];
    

    // CALL This line to stop animation

     [myview.layer removeAllAnimations];
     [UIView commitAnimations];
    
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