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Home/ Questions/Q 7960061
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T04:40:07+00:00 2026-06-04T04:40:07+00:00

I have the stituation that there is an Interface I with a method m,

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I have the stituation that there is an Interface I with a method m, and two implementation classes A and B that behave differently.

the objects of A and B use only memory for their value and reference types, not for their methods. An object of A stored in a variable of type I is stored with a reference (pointer size overhead) plus the size of the object. Now the method m is called. Now where is this one bit of information stored, that method m from class A has to be called instead from class B?

This question also nags me with C++ virtual methods.

interface I { void m(); }
class A implements I { void m(){println("a");} }
class B implements I { void m(){println("b");} }
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  1. Editorial Team
    Editorial Team
    2026-06-04T04:40:08+00:00Added an answer on June 4, 2026 at 4:40 am

    In C++, each object typically contains a hidden pointer (the vptr) to a table of function addresses (the vtable). There is one vtable per class, containing the addresses of its virtual function implementations. See http://en.wikipedia.org/wiki/Virtual_method_table.

    I imagine Java implements things in a similar manner (although I haven’t looked into this).

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