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Home/ Questions/Q 5969379
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T20:13:20+00:00 2026-05-22T20:13:20+00:00

I have this code: in viewDidLoad : dateForView = [[NSDate alloc] init]; (dateForView is

  • 0

I have this code:

in viewDidLoad:

dateForView = [[NSDate alloc] init]; (dateForView is a NSDate)

and a IBAction:

- (IBAction) addDay{
    NSLog(@"dateforview1:%@", dateForView);
    dateForView = [dateForView dateByAddingTimeInterval:60*60*24*1];
    NSDateFormatter *formatter =[[[NSDateFormatter alloc] init] autorelease];
    [formatter setDateFormat:@"dd/MM/yyyy"];
    [dataLabel setText:[formatter stringFromDate:dateForView]];
}

When I push a button connected to this IBAction, it’s all ok the first time but it crashes the next time around. This is the result of crash in console:

2011-06-01 11:29:55.238 Prenotazioni[554:707] dateforview1:(
    "<UIControlTargetAction: 0x1962d0>"
)
2011-06-01 11:29:55.246 Project[554:707] -[__NSArrayI dateByAddingTimeInterval:]: unrecognized selector sent to instance 0x1ba680
2011-06-01 11:29:55.264 Project[554:707] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSArrayI dateByAddingTimeInterval:]: unrecognized selector sent to instance 0x1ba680'
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  1. Editorial Team
    Editorial Team
    2026-05-22T20:13:21+00:00Added an answer on May 22, 2026 at 8:13 pm

    In viewDidLoad, you are obtaining an NSDate for which you hold a reference (since you created it with init). The first time you run addDay, you replace this with an autoreleased NSDate for which you don’t hold a reference any more. When you leave addDay, this reference to dateForView becomes invalid, and the next time you enter addDay and try to increment it, your app will crash. The solution is to:

    1. Make dateForView a property with retain policy,
    2. Use self.dateForView = [NSDate date] in viewDidLoad.
    3. Use self.dateForView = [self.dateForView dateByAddingTimeInterval:60*60*24*1] in addDay.

    Also, don’t forget to set self.dateForView = nil in your destructor to avoid leaking memory.

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