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Home/ Questions/Q 7937551
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T22:32:58+00:00 2026-06-03T22:32:58+00:00

I have this code #include <stdio.h> #include <math.h> static double const x = 665857;

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I have this code

#include <stdio.h>
#include <math.h>

static double const x = 665857;
static double const y = 470832;

int main(){
    double z = x*x*x*x -y*y*y*y*4 - y*y*4;
    printf("%f \n",z);
    return 0;
}

The real solution of this is equation is 1. As already answered on a previous question by myself, this code fails because of catastrophic cancellation. However, now I’ve found an even more strange thing. It works if you use long longs, while, as far as I know, they have less range than doubles. Why?

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  1. Editorial Team
    Editorial Team
    2026-06-03T22:32:59+00:00Added an answer on June 3, 2026 at 10:32 pm

    long long has less range, but more precision than double.

    However, that’s not what’s at work here. Your computation actually exceeds the range of long long as well, but because of the way in which integer overflow is handled on your system, the correct result falls out anyway. (Note that the behavior of signed integer overflow is not pinned down by the C standard, but “usually” behaves as you see here).

    If you look instead at the intermediate result x*x*x*x, you will see that if you compute it using double, it has a sensible value; not exact, but rounded and good enough for most purposes. However, if you compute it in long long, you will find a number that appears at first to be absolutely bonkers, due to overflow.

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