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Home/ Questions/Q 4097938
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T20:14:16+00:00 2026-05-20T20:14:16+00:00

I have this code: public static String Download(string address) { WebClient client = new

  • 0

I have this code:

public static String Download(string address) {
    WebClient client = new WebClient();
    Uri uri = new Uri(address);

    // Specify a progress notification handler.
    client.DownloadProgressChanged += (_sender, _e) => {
        // 
    };

    // ToDo: DownloadStringCompleted event

    client.DownloadStringAsync(uri);
}

Instead of having the rest of my code execute in the DownloadStringCompleted event handler when the download is complete, can I somehow Join this Async request? It will be housed in another thread (doing it this way so I have access to the download progress). I know that DownloadStringAsync can take a second parameter; an object called userToken in the manual. Could this be of use? Thank you,

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T20:14:17+00:00Added an answer on May 20, 2026 at 8:14 pm

    You could use a manual reset event:

    class Program
    {
        static ManualResetEvent _manualReset = new ManualResetEvent(false);
    
        static void Main()
        {
            WebClient client = new WebClient();
            Uri uri = new Uri("http://www.google.com");
    
            client.DownloadProgressChanged += (_sender, _e) =>
            {
                //
            };
    
            client.DownloadStringCompleted += (_sender, _e) => 
            {
                if (_e.Error == null)
                {
                    // do something with the results
                    Console.WriteLine(_e.Result);
                }
                // signal the event
                _manualReset.Set();
            };
    
            // start the asynchronous operation
            client.DownloadStringAsync(uri);
    
            // block the main thread until the event is signaled
            // or until 30 seconds have passed and then unblock
            if (!_manualReset.WaitOne(TimeSpan.FromSeconds(30)))
            {
                // timed out ...
            }
        }
    }
    
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